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Game Scripting Level

  • Connor Bish
  • Apr 12, 2020
  • 1 min read

This level was made as a way to learn the various functions of blueprint in Unreal Engine.

Since I have never really been confident in my programming capabilities, I created a simple level that required the creation of many basic interactions. This included locked doors that would open when you went near them, using multiple character controllers, basic enemy AI, and various other elements. The level is showcased in the video below.

 
 
 

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